
With the help of their unwilling assistant, <i>The Magnificent Sinclair</i> can confuse enemies with curving hexes and rapid bolts.
With the help of their unwilling assistant, <i>The Magnificent Sinclair</i> can confuse enemies with curving hexes and rapid bolts.
No one can catch you :)
All items explained.
Rabbit or max ult depends on enemy team comp


II
Long Range
Ur shooting alot in lane, you do so much damage


I
Extra Spirit
More damage for clone


I
Extra Charge
more bolts


II
Improved Spirit
More damage for clone + bolt


III
Rapid Recharge
MEGA SPIKE


II
Enduring Speed
slow resist op


I
Monster Rounds
If you need to shove lane


I
Active
Healing Rite
when low


I
Rebuttal
vs melee lanes


II
Reactive Barrier
if they have mega CC


III
Fortitude
Never base


III
Active
Majestic Leap
Mobility for ults + rotations


I
Imbue
Mystic Expansion
Helps t2 camps with bolts


II
Imbue
Compress Cooldown
for clearing waves more often


IV
Boundless Spirit
massive damage spike


III
Superior Cooldown
cdr good in general for stealing ults


III
Toxic Bullets
not a bad item if you want the gun investment


III
Active
Alchemical Fire
buy alc early if you are forcing mid


IV
Active
Divine Barrier
op vs pockets ect


III
Active
Rescue Beam
can buy if mega catch


II
Active
Slowing Hex
vs alot of mobility


III
Active
Decay
vs tanky healers


III
Active
Knockdown
vs flyers


III
Active
Disarming Hex
vs m1 carry


II
Spirit Shielding
vs spirit burst


II
Enchanter's Emblem
If you need spirit res + more damage


II
Active
Guardian Ward
This or enchanters


III
Counterspell
vs pocket, lash ect


III
Active
Warp Stone
if you need to dodge stuff


III
Active
Debuff Remover
vs slows, silences ect
Prio left -> Right


III
Greater Expansion
If pocket, warden, lash, dynamo ect


III
Superior Duration
for ults that need duration + you keep stolen ults longer


IV
Diviner's Kevlar
if perma ulting


IV
Transcendent Cooldown
if you have alot of actives lategame
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2
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2
5
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5